LEARNING OBJECTIVES ⌵
- Build a complete production asset pipeline integrating AVIF/WebP, SVGO, Brotli, and WOFF2 subsetting.
- Configure modern bundlers (Vite / Rollup) for maximum compression and immutable chunk hashes.
- Implement automated asset size budgets in CI/CD (bundlesize / Lighthouse CI).
- Master enterprise build-time performance automation.
🎬 INTERACTIVE VISUAL PIPELINE
Core Architecture Simulation
1. Input
Directives & Tags
2. Parse
Tokenizer & AST
3. Layout
Box Model & Flow
4. Render
GPU Paint & Composite
PHASE 1: INPUT & DIRECTIVES
Browser receives declarative markup stream, parsing tag tokens and initializing component state.
Production Pipeline Architecture
Source Assets
├── images/ (PNG/JPG) ===> sharp / sqoosh ===> AVIF + WebP multi-format outputs
├── icons/ (SVG) ===> SVGO ===> Minified SVG symbols
├── fonts/ (TTF/OTF) ===> glyphhanger ===> SubsetFont.woff2
└── styles/scripts ===> Vite/Brotli ===> .min.js.br / .min.css.br (Hashed)
📌 Key Takeaways
- Automate image, font, and script optimization in your CI/CD build step so developers don't have to compress manually.
- Set strict performance budgets (e.g. initial JS bundle < 50KB gzipped) to prevent bundle bloat regressions.
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❓ Knowledge Check
1. Which of the following is correct?
2. Which of the following is correct?
🏋️ Study Exercise
Task: Review the text example above. Identify the key directives and their purpose, then try writing your own version from memory.
Source Assets
├── images/ (PNG/JPG) ===> sharp / sqoosh ===> AVIF + WebP multi-format outputs
├── icons/ (SVG) ===> SVGO ===> Minified SVG symbols
├── fonts/ (TTF/OTF) ===> glyphhanger ===> SubsetFont.woff2
└── styles/scripts ===> Vite/Brotli ===> .min.js.br / .min.css.br (Hashed)