Multimedia
Chapter 35: Canvas Element & 2D Graphics Basics
High-Performance Immediate Mode Bitmaps, Coordinate Geometry, Matrix Transformations, and 60 FPS Physics Engines
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01
The canvas Element
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02
Canvas Animation & requestAnimationFrame
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03
Canvas vs. SVG
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04
The 2D Rendering Context & State Stack
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05
Drawing Rectangles & Linear Gradients
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06
Paths, Lines & Bézier Curves
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07
Circles, Arcs & Donut Gauges
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08
Canvas Typography & Text Metrics
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09
Images & Pixel Manipulation
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10
Canvas Matrix Transformations